It’s a 2Peat! MAGWest LIVE Peformance with the Virtual Video Game Orchestra!

As these emails start rolling in, it’s an absolute freaking dream to see the fact that I’m going to be a Major guest at MAGWest! A panel of my choice, a composer round table and a collaboration with Jason Poss, orchestrator for the Lord of the Rings Movie and Assassin’s Creed 1 & 2 to bring the game the Stardander score, developed by Fancy Fish Games, to be conducted live by me.

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Guest Speaker Announcement! Changing Technology with Video Game Composing LIVE Q & A

GUEST SPEAKER ANNOUNCEMENT! I am pleased to be invited by GPU Audio
to do a LIVE Q&A tomorrow. It will be lots of Game Audio Tech/Music discussion.

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Chase Bethea joins the legacy sample library, Q Up Arts, Artist roster!

It is with great honour to share that I am now a Q-Up Arts artist! My heart is filled with love and excitement to be part of this legacy company.

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Guest Panelist Speaker Announcement! NAMM Show 2022 -A3E Session – The Future of Audio

The NAMM Show has invited me to speak on the Interactive Audio Design: Expanding Your Sound and Music Tool Belt for Games and Interactive Media panel! This talk is part of the A3E Presents The Future of Audio Sessions track.

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Guest Speaker Announcement! Berklee Career Jam 2022!

I am very honoured and pleased to share that I will be a returning guest speaker to the 2022 Berklee College of Music Career Jam panel with Tom Salta and moderated by Gina Zdanowicz, “Reel Talk: Music for Video Games”

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I will Officially Be Speaking at GDC 2022!

I am a official panelist and will be speaking at GDC this year on the 28th Annual IASIG (Interactive Audio Special Interest Group) Town Hall.

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Level With Emily Episode 162: Chase Bethea (Aground Deluxe Edition) has been published!

This one has been baking for some time but I am happy it has released! Find out how I handled one of the more complicated soundtrack releases of my career to date, kept my mentality together using a movie reference, making history at CSUN and more! Read More

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/reality debuts on Original Soundchat Podcast Episode 159

Original Soundchat covers /reality. They take a deep dive into covering the plot of the game and the video game composer history. In this case, this is me and some etymology to the /reality video game score.

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Featured Article by ILIO, “Writing Dynamic Music for Video Games”

I am honoured to be included in the ILIO Artist Circle. It’s truly a privilege to be recognized by this legacy library company.

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2022 Global Game Jam Keynote Speaker

I am so pleased and excited to announce that I am one of the keynote speakers for Global Game Jam. If you are participating this year and you’re looking for inspiration, I crafted this for you.

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