Chase Bethea Features on New Podcast, Pixel Symphonic!
April 16, 2026In this episode, the host , Joe , asks me about my background in music, my endeavors to try and make video game soundtracks out of the sounds I feel that video games are missing, the importance of testing your music in context during the game development cycle, the dynamic music system for </reality> without any middle-ware (The game is 10 years old now. Wow! ) and more.
We also discussed the approach for Bossa Nova in game music and how there’s rarely any specific soundtrack that focuses on that genre.
Thanks to Joe for booking me for Pixel Symphonic. He really dives into the video game catalog that I’ve indited from the soundtracks from “</reality> ” to “Sunken Stones“.
He even loves the award winning soundtrack “On the Peril of Parrots“.
It really means a lot that he is interested in the power of the right game music and it allows us to know that there’s something beyond it and how it fits for the context of the game.
In addition, I appreciate Joe’s professionalism for correspondence and booking me as a podcast guest speaker. BIG LOVE!
Tune in til’ the tune end!