AGROUND OST DELUXE EDITION LAUNCH DAY!

It’s finally here! After almost a full year of planning the Aground OST Deluxe Edition today is the day! It’s been a dream to bring this to life with Materia collective!

Read More

Posted in News | Leave a comment

ANOTHER GUEST TALK…at ADC?!?

One won’t do and nine is not enough for me no! Well, that’s okay because as a video game composer, it is good to be busy! Announcing my semi-exclusive talk at the Audio Developers Conference next Thursday,  November 19th.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

“Distinct” Voices in Game Design Industry Panel

Hi! Otis College of Art and Design Extension has invited me to be on their panel. I will be guest speaking along side some very talented and distinguished industry professionals such as Amy Allison, Director of Marketing and Community for Skydance Interactive and Jonathan Scott, Senior Artist for Scopely. Of course, yours truly the video game music composer maestro will be on the panel too!

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Composer Roundtable Music #2 for Games

Hello hello! This is kind of last minute. The Cue Tube has kindly reached out to ask me to be part of a Composer Roundtable for their LIVE YouTube channel event. I am very honored and humbled by the request as it somewhat comes out of no where.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

A2IM Indiescussion Untapped Revenue Sources For Labels In Gaming featuring Chase Bethea

More Video Game Composer Career News! Six won’t do and seven is NOT enough of me no! Hi again! I am elated to share that I will be speaking on a panel titled, “Indiescussion – Untapped Revenue Sources For Labels in Gaming” hosted by the A2IM. This will be another online event on Friday, October 2nd, 2020 2:00PM ET.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Talk Accepted at Game Sound Con 2020!

Great news! My talk “Composing Music for In- Game Islands, Subterranean Areas and Beyond” has been accepted this year by GameSound Con. Since we all know the climate of this year, the conference will be online. I believe a lot of people will benefit from this talk as it will showcase how to write four to six minutes of music without it being monotonous in loop form.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

< /reality> OST Review by Game Grooves “Will It Blend”

As a video game composer, it is important to get critical feedback from peer reviewed video game enthusiasts. It is how we grow and learn to know where we can improve on our craft. It is how we can self-reflect and see what we are writing right or wrong musically to reach our audience. Take a baby step or giant leap into the world </ Reality>.  Game Grooves, a video game music review website, did just that.  You’ll want to dive right into this futuristic soundtrack released in April 2017 sooner than later. The soundtrack is designed to take you on a journey of sorts and contains some hidden musical gems. See if you can identify them like the review did.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Guerilla Collective’s Live-stream – Live Interview

Greetings and Salutations – Video Game Composer, Chase Bethea. Yesterday I had the great privilege of being on IGN & Kinda Funny’s Platform at the same time through the live stream of The Guerilla Collective. The Guerilla Collective is an online digital games festival hosted by Greg Miller and produced by Media Indie Exchange (The MIX) with Kinda Funny Games Showcase. This specfic event was hosted by Justin Woodward and Alfonso Hooker from We Are Game Heads.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Sound of Play: 252 – Chase Bethea

Hello again. I am Video Game Composer, Chase Bethea. I’m sharing another cool podcast hosted by Ryan Hamann, who has taken the time to interview me and let me share some of my eclectic video game music work along with a selection of favourites from other composers. For those of you who do not know, Sound of Play is a Video Game Music Podcast.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Second Soundiron Demo Published

I am so excited to share my second Soundiron Demo with you. This piece was written with the intent of what I have not heard before but I am sure has been done. However, probably not written by a video game composer.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment