The NAMM Show has invited me to speak on the Interactive Audio Design: Expanding Your Sound and Music Tool Belt for Games and Interactive Media panel! This talk is part of the A3E Presents The Future of Audio Sessions track.
Guest Speaker Announcement! Berklee Career Jam 2022!
I am very honoured and pleased to share that I will be a returning guest speaker to the 2022 Berklee College of Music Career Jam panel with Tom Salta and moderated by Gina Zdanowicz, “Reel Talk: Music for Video Games”
I Will Officially Be Speaking at GDC 2022!
I am a official panelist and will be speaking at GDC this year on the 28th Annual IASIG (Interactive Audio Special Interest Group) Town Hall.
Level With Emily Episode 162: Chase Bethea (Aground Deluxe Edition) has been published!
This one has been baking for some time but I am happy it has released! Find out how I handled one of the more complicated soundtrack releases of my career to date, kept my mentality together using a movie reference, making history at CSUN and more! Read More
/reality debuts on Original Soundchat Podcast Episode 159
Original Soundchat covers /reality. They take a deep dive into covering the plot of the game and the video game composer history. In this case, this is me and some etymology to the /reality video game score.
Featured Article by ILIO, “Writing Dynamic Music for Video Games”
I am honoured to be included in the ILIO Artist Circle. It’s truly a privilege to be recognized by this legacy library company.
Another feature on Interlochen Public Radio – GAMEPLAY Show : Spooky!
It’s nice surprise to have a feature on Interlochen Public Radio again.
Tune in tonight’s Halloween 2021 Themed show GAMEPLAY: Spooky to hear some pieces from the “I Can’t Escape: Darkness” OST.
Wwise Interactive Music Symposium Music Design Panel
Well, I must say I am lost for words and very excited to say that I will be taking part in the Wwise Symposium 2021 Music Design Panel. This is an incredible honour!