Speaking at ECGC 2019

I am very elated to announce that I will be a panelist with Rachel Presser from Sonic Toad Media and Amanda Kirk, Coordinator of RPI’s digital game hub. Our Panel is called “Your Guide to Games – Adjacent and Alternative Game Careers”.

We will discuss the shortcomings of business development in video game programs, our experiences with doing other jobs to work in the industry as independents, some advice on how to sustain and the reality of getting a job at a studio.

I am pleased to be speaking at ECGC as this will be my first time speaking here and attending. This will be fifth public speaking debut.

For more information about the panel and ECGC conference you can visit http://ecgconf.com/chase-bethea/

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Speaking at Moorpark College – Fall Semester 2018

I had the pleasure of being asked by Professor Samoff to speak to the Moorpark College Game Design Class for the 3rd time. Every time, I refine the talk and make it more cohesive and interactive as possible. It’s always a joy to give back and educate.

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Aground Early Access Launch

Today is huge. Aground, developed by Fancy Fish Games, is finally releasing the on Early Access. The team and I have been working on this game since July 2017. It started out as a prototype and since the game studio released it online, it has a grown into something bigger.

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Speaking at Moorpark College

Today I was asked by Tim Samoff who teaches the Game Design course at Moorpark College to come and give a guest lecture. I was super honored to be called back after just speaking last September 2017!

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Interview with Alumni School – LARS/LAFS

My alumni school, Los Angeles Recording, did a spotlight on me. Watch the video to hear my thoughts on what synths I currently use and why I decided to got to LARS.

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Publishing Deal with Materia Collective

If you’re not familiar Materia Collective made a huge splash based on the announcement of FVII being completely remastered and sparked an idea in Sebastian Wolff’s heart to create the biggest collaboration album ever called Materia.

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Kicking it at PSX 2017

What another great year at PSX! It was my second time attending the conference in Anaheim and I really enjoy that PSX has it there. It was crazy because I had the idea that PSX should have trivia while we were here and they did! So,  this year I got to participate! I didn’t win but it was a good experience. (No pun) Check out the rest of the photos to see the cool booths that were there.

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Attending The Game Awards 2017

I finally managed to make it to The Game Awards this year. I went with two great people. One of my best friends, Efosa and my girlfriend, Brooke. Brooke and I got front row, front stage seats. We had such a great time being in that atmosphere and seeing how it all came together. It was great!

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Video Game Concert

Ok, well today I pulled off the impossible. I managed to wrangle live musicians, hire an orchestrator that used to work for Bear McCreary, built up the confidence invite my friends and live streamed the entire performance of this experience.

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Interview via The Sound Architect

Wow! I finally I got the attention of Sam Hughes and landed one of my first international posts! In this article are more discussions about my writing process and how I handle my professional duties.

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