I am honoured to be included in the ILIO Artist Circle. It’s truly a privilege to be recognized by this legacy library company.
Tag Archives: game development
I am so pleased and excited to announce that I am one of the keynote speakers for Global Game Jam. If you are participating this year and you’re looking for inspiration, I crafted this for you.
I’m baaaaack! Pixelated Audio is hosting their annual panel at MAGWest and has asked me to be on their LIVE show/podcast as a returning guest! We will be talking about my recent VGM works and playing a live dynamic/interactive music demo.
It’s nice surprise to have a feature on Interlochen Public Radio again.
Tune in tonight’s Halloween 2021 Themed show GAMEPLAY: Spooky to hear some pieces from the “I Can’t Escape: Darkness” OST.
Well, I must say I am lost for words and very excited to say that I will be taking part in the Wwise Symposium 2021 Music Design Panel. This is an incredible honour!
I have been acknowledged and held in high regard and it feels mighty good! I was recently featured in an interview from Muse.World. In the interview we discuss the NYX Award I won, the process it took to get here and my inspiration behind the music.
Today the industry gave me my flowers! I am elated to present Aground Deluxe OST has won an award in the ORIGINAL SOUNDTRACK category!
Born of the LowRez game jam and developed by three-person team Ansity Games, Reclaim Earth sees players attempt to avenge a devastatingly successful alien invasion.
I was asked by Berklee College of Music to be one of the panelist for their illustrious Career Jam. I will be on the panel titled, “Adventures in Music for Video Games“.
Waking Oni has brought me on to score the rhythmic fighting game, “Bushido Bots”! I am thrilled to be on the team and can not wait to bring more adaptive music experiences. This game is being developed during the Playcrafting Anywhere Jam and sponsored by Google Stadia.