Born of the LowRez game jam and developed by three-person team Ansity Games, Reclaim Earth sees players attempt to avenge a devastatingly successful alien invasion.
Tag Archives: game audio composer
I was asked by Berklee College of Music to be one of the panelist for their illustrious Career Jam. I will be on the panel titled, “Adventures in Music for Video Games“.
Waking Oni has brought me on to score the rhythmic fighting game, “Bushido Bots”! I am thrilled to be on the team and can not wait to bring more adaptive music experiences. This game is being developed during the Playcrafting Anywhere Jam and sponsored by Google Stadia.
I am pleased to be confirmed to guest speak at Indie Game Business. I’ve known about them for two years and I attended one conference of theirs. I appreciate the content they put out and it’s been a milestone goal to be either on the podcast or guest speak at one of the events. Read More
I am most thankful to be highlighted recently by IGDA for Black History Month. It’s certainly a honor.
It’s Black History Month and many highlights are happening all around. However, I got mentioned and selected by a curated playlist from Sony Music Soundtracks !
I am immensely excited to be invited back by my first Alma mater, The Los Angeles Film/Recording School. Michael Muncatchy will be interviewing me again to discuss my highly ambitious goal of scoring 12 video games in 12 months. Ambitious?
Career Announcement! I will be one of the panelist for this event! It’s quite the honor to be speaking about some heavy topics in game development and futuristic predictions about game audio. In addition, to how it drives development of audio equipment. Always thinking of the player!
The first event of the year is here and I am pleased to be partnering with Composium to present an exclusive Masterclass, “How To Start As a Video Game Composer.” This event I will be discussing the always infamous question, how I started out as a composer in the video game industry, software, my advice for young aspiring composers, and the history of video game music.