Tag Archives: game audio composer

NEW Interview Published on Composium

A NEW INTERVIEW has dropped! Enter “Chase Bethea: pursuing video game composition after being told it’s his calling for years”. I have to admit I am most jubilant about this interview because it came by request. Anouk Dyussembayeva, CEO/Founder of Composium, reached out to me for an exclusive interview for her website.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

New Project Announcement! Questlike: Pocket!

Do you love RPG games? What about monsters? If you said yes then look no further. SpriteWrench brought me on to score the music for their new RPG game Questlike: Pocket.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Talk Accepted at Game Sound Con 2020!

Great news! My talk “Composing Music for In- Game Islands, Subterranean Areas and Beyond” has been accepted this year by GameSound Con. Since we all know the climate of this year, the conference will be online. I believe a lot of people will benefit from this talk as it will showcase how to write four to six minutes of music without it being monotonous in loop form.

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

GAMEMAKER CHARITY ALBUM HAS RELEASED!

Hello everyone! Chase Bethea here to share a wonderful project I had the joy to be a part of. As a video game composer, it is important to be always creating. And that is why, I loved having the opportunity to create a piece of music for The Snowstorm album, now available on bandcamp!

Read More

Posted in News | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment