Back to back! From Game Devs of Color last week to PMC this week! I am elated to present that I will be guest speaking as a panelist representing the the Indie Games scene! The talk is titled, “New Rules : Licensing Music into Games”.
Tag Archives: video game composer
Guest Speaker Panelist Announcement: PMC (Production Music Conference) 2022 – New Rules: Licensing Music Into Games!
I am exuberant to finally share that Sweetwater, the music gear conglomerate, has released a video game history article and has featured me in it! It’s crazy to think see and believe that I have been included and featured in this article about video game music on the Sweetwater, music gear behemoth, website.
GUEST SPEAKER ANNOUNCEMENT! I am pleased to be invited by GPU Audio
to do a LIVE Q&A tomorrow. It will be lots of Game Audio Tech/Music discussion.
It is with great honour to share that I am now a Q-Up Arts artist! My heart is filled with love and excitement to be part of this legacy company.
The NAMM Show has invited me to speak on the Interactive Audio Design: Expanding Your Sound and Music Tool Belt for Games and Interactive Media panel! This talk is part of the A3E Presents The Future of Audio Sessions track.
I am very honoured and pleased to share that I will be a returning guest speaker to the 2022 Berklee College of Music Career Jam panel with Tom Salta and moderated by Gina Zdanowicz, “Reel Talk: Music for Video Games”
I am a official panelist and will be speaking at GDC this year on the 28th Annual IASIG (Interactive Audio Special Interest Group) Town Hall.
This one has been baking for some time but I am happy it has released! Find out how I handled one of the more complicated soundtrack releases of my career to date, kept my mentality together using a movie reference, making history at CSUN and more! Read More
Original Soundchat covers /reality. They take a deep dive into covering the plot of the game and the video game composer history. In this case, this is me and some etymology to the /reality video game score.