Tag Archives: Spritewrench Studios

Guest Speaker Announcement: Game Devs of Color Expo!

I am contented to share my return to the Game Devs of Color Expo! I will be presenting a talk titled, “Hunting with Hits: Tempo Slaying Monsters in Harmony”, exhibiting rhythm combat composition music design from the mobile game, “Questlike Pocket”. The mobile game is developed by SpriteWrench Studios.

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Speaker Announcement! A Structured Process for Planning Game Audio in Production

I am pleased to be confirmed to guest speak at Indie Game Business. I’ve known about them for two years and I attended one conference of theirs. I appreciate the content they put out and it’s been a milestone goal to be either on the podcast or guest speak at one of the events. Read More

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New Project Announcement! Questlike: Pocket!

Do you love RPG games? What about monsters? If you said yes then look no further. SpriteWrench brought me on to score the music for their new RPG game Questlike: Pocket.

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