The NAMM Show has invited me to speak on the Interactive Audio Design: Expanding Your Sound and Music Tool Belt for Games and Interactive Media panel! This talk is part of the A3E Presents The Future of Audio Sessions track.
Tag Archives: Martin Barreby
Guest Panelist Speaker Announcement! NAMM Show 2022 -A3E Session – The Future of Audio
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Tagged adaptive music, adaptive music composer, Athan Billias (President of MMA), chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, Cody Matthew Johnson, ELIAS software, Emperia Sound and Music / Emperia Music Group, Erik Brattloff, game audio, game audio composer, game audio professional, Game Audio Tools, game development, game music, gaming industry, gaming news, indie game dev, indie game developement, indie games, interactive music, interactive music composer, Joe Kataldo, Kristofer Eng Radjabi, Martin Barreby, MIDI Manufacturers Association, music composer, Nuno Fonseca, Paul Sitar (A3E President), professional game audio, Sound Particles, vgm, video game composer, video game industry, video game music, video game soundtrack
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NEW GAME! Bushido Bots with Adaptive Music made in ELIAS!
Waking Oni has brought me on to score the rhythmic fighting game, “Bushido Bots”! I am thrilled to be on the team and can not wait to bring more adaptive music experiences. This game is being developed during the Playcrafting Anywhere Jam and sponsored by Google Stadia.
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Tagged adaptive music, adaptive music composer, Anywhere Jam, Assault Suits Valken 2, Bushido Blade, Bushido Bots, Bushido Bots OST, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, Derrick Fields, ELIAS audio middle-ware, ELIAS middle-ware, ELIAS software, game audio, game audio composer, game audio professional, game development, game music, gaming industry, gaming news, Google Stadia, Gundam Battle Assault 1, Gundam Battle Assault 2, indie game dev, indie game developement, indie games, interactive music, interactive music composer, Martin Barreby, Mega Man Legends, Mega Man Legends 2, music composer, Onsen Master, PlayCrafting, PlayCrafting Anywhere Jam, playstation, retro game collection, rhythmic fighting game, StarCrossed, Techtonic Showdown, The MisAdventures of Tron Bonne, vgm, video game composer, video game industry, video game music, video game soundtrack, Waking Oni, Xenogears
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