From MAGWest to MAGFest I profess that I’m a guest at this legacy event!
Tag Archives: MAGWest
Official Guest at Super MAGFest 2023!
Posted in News
Tagged adaptive music, adaptive music composer, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, game audio, game audio composer, game audio professional, game development, game music, gaming industry, gaming news, indie game dev, indie game developement, indie games, interactive music, interactive music composer, MAGFest, MAGWest, music composer, professional game audio, Super MAGFest, Super MAGFest Melee, vgm, video game composer, video game industry, video game music, video game soundtrack
Leave a comment
It’s a 2Peat! MAGWest LIVE Peformance with the Virtual Video Game Orchestra!
As these emails start rolling in, it’s an absolute freaking dream to see the fact that I’m going to be a Major guest at MAGWest! A panel of my choice, a composer round table and a collaboration with Jason Poss, orchestrator for the Lord of the Rings Movie and Assassin’s Creed 1 & 2 to bring the game the Stardander score, developed by Fancy Fish Games, to be conducted live by me.
Posted in News
Tagged 8bit Music Theory, adaptive music, adaptive music composer, aground, Assasins Creed 1, Assassins Creed 2, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, fancy fish games, game audio, game audio composer, game audio professional, game development, game music, gaming industry, gaming news, Harry Potter, indie game dev, indie game developement, indie games, interactive music, interactive music composer, Jason Poss, Lord of Rings, MAGFest, MAGWest, MAGWest 2022, music composer, professional game audio, Stardander, steam, Steam Fall Festival, vgm, video game, video game industry, video game music, video game soundtrack, Virtual Video Game Orchestra
Leave a comment