Tag Archives: indie games

EPOS Presents Welcome to The Power of Audio in Gaming with panelist Chase Bethea

Career Announcement! I will be one of the panelist for this event! It’s quite the honor to be speaking about some heavy topics in game development and futuristic predictions about game audio. In addition, to how it drives development of audio equipment. Always thinking of the player!

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Composium Presents How to Start as a Video Game Composer Masterclass!

The first event of the year is here and I am pleased to be partnering with Composium to present an exclusive Masterclass, “How To Start As a Video Game Composer.” This event I will be discussing the always infamous question, how I started out as a composer in the video game industry, software, my advice for young aspiring composers, and the history of video game music.

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Deity Quest Limited Edition Soundtrack CD Now Available on Bandcamp!

After several years, it is finally ready! It’s been a long wait and a lot of preparation over the years. Officially announcing the limited edition Deity Quest Limited Edition Soundtrack CD.

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ANOTHER GUEST TALK…at ADC?!?

One won’t do and nine is not enough for me no! Well, that’s okay because as a video game composer, it is good to be busy! Announcing my semi-exclusive talk at the Audio Developers Conference next Thursday,  November 19th.

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“Distinct” Voices in Game Design Industry Panel

Hi! Otis College of Art and Design Extension has invited me to be on their panel. I will be guest speaking along side some very talented and distinguished industry professionals such as Amy Allison, Director of Marketing and Community for Skydance Interactive and Jonathan Scott, Senior Artist for Scopely. Of course, yours truly the video game music composer maestro will be on the panel too!

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Composer Roundtable Music #2 for Games

Hello hello! This is kind of last minute. The Cue Tube has kindly reached out to ask me to be part of a Composer Roundtable for their LIVE YouTube channel event. I am very honored and humbled by the request as it somewhat comes out of no where.

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Aztec Ride Ships on Android! All Aboard!

I shipped a game! Aztec Ride Now on Android! in October, I participated in Ludum Dare 47. I was asked by some developers I met earlier this year at a virtual conference if I wanted to jam with them. I agreed. Little did I know how fast this development ride would be! Read More

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NEW Interview Published on Composium

A NEW INTERVIEW has dropped! Enter “Chase Bethea: pursuing video game composition after being told it’s his calling for years”. I have to admit I am most jubilant about this interview because it came by request. Anouk Dyussembayeva, CEO/Founder of Composium, reached out to me for an exclusive interview for her website.

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Talk Accepted at Game Sound Con 2020!

Great news! My talk “Composing Music for In- Game Islands, Subterranean Areas and Beyond” has been accepted this year by GameSound Con. Since we all know the climate of this year, the conference will be online. I believe a lot of people will benefit from this talk as it will showcase how to write four to six minutes of music without it being monotonous in loop form.

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Sound of Play: 252 – Chase Bethea

Hello again. I am Video Game Composer, Chase Bethea. I’m sharing another cool podcast hosted by Ryan Hamann, who has taken the time to interview me and let me share some of my eclectic video game music work along with a selection of favourites from other composers. For those of you who do not know, Sound of Play is a Video Game Music Podcast.

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