One won’t do and nine is not enough for me no! Well, that’s okay because as a video game composer, it is good to be busy! Announcing my semi-exclusive talk at the Audio Developers Conference next Thursday, November 19th.
Tag Archives: indie game dev
Hi! Otis College of Art and Design Extension has invited me to be on their panel. I will be guest speaking along side some very talented and distinguished industry professionals such as Amy Allison, Director of Marketing and Community for Skydance Interactive and Jonathan Scott, Senior Artist for Scopely. Of course, yours truly the video game music composer maestro will be on the panel too!
Hello hello! This is kind of last minute. The Cue Tube has kindly reached out to ask me to be part of a Composer Roundtable for their LIVE YouTube channel event. I am very honored and humbled by the request as it somewhat comes out of no where.
Great news! My talk “Composing Music for In- Game Islands, Subterranean Areas and Beyond” has been accepted this year by GameSound Con. Since we all know the climate of this year, the conference will be online. I believe a lot of people will benefit from this talk as it will showcase how to write four to six minutes of music without it being monotonous in loop form.
It is with great excitement to announce that have been hired by NIX HYDRA to compose their new game “Potions Please”.
Potions Please is 2D Potion management game with cute animal characters that rely on you (the player) to make goody concoctions for them.
It is with greatest joy to share that Aground is on the IndieCade Store! This has been a long time coming and a collaboration that took months to work out the logistics for. Read More
I was given the pleasure and honor to be back on the “Level with Emily” Podcast with Emily Reese.