More Video Game Composer Career News! Six won’t do and seven is NOT enough of me no! Hi again! I am elated to share that I will be speaking on a panel titled, “Indiescussion – Untapped Revenue Sources For Labels in Gaming” hosted by the A2IM. This will be another online event on Friday, October 2nd, 2020 2:00PM ET.
Tag Archives: indie game composer
As a video game composer, it is important to get critical feedback from peer reviewed video game enthusiasts. It is how we grow and learn to know where we can improve on our craft. It is how we can self-reflect and see what we are writing right or wrong musically to reach our audience. Take a baby step or giant leap into the world </ Reality>. Game Grooves, a video game music review website, did just that. You’ll want to dive right into this futuristic soundtrack released in April 2017 sooner than later. The soundtrack is designed to take you on a journey of sorts and contains some hidden musical gems. See if you can identify them like the review did.
Greetings and Salutations – Video Game Composer, Chase Bethea. Yesterday I had the great privilege of being on IGN & Kinda Funny’s Platform at the same time through the live stream of The Guerilla Collective. The Guerilla Collective is an online digital games festival hosted by Greg Miller and produced by Media Indie Exchange (The MIX) with Kinda Funny Games Showcase. This specfic event was hosted by Justin Woodward and Alfonso Hooker from We Are Game Heads.
I am so excited to share my second Soundiron Demo with you. This piece was written with the intent of what I have not heard before but I am sure has been done. However, probably not written by a video game composer.
It is with great excitement to announce that have been hired by NIX HYDRA to compose their new game “Potions Please”.
Potions Please is 2D Potion management game with cute animal characters that rely on you (the player) to make goody concoctions for them.
Back in July 2019, I reached out on Twitter to some journalists that might have been interested in covering a new angle of my career. A fresh voice of someone who is not involved with the game industry. Meet Katy Morgan. She did me the solid honor of a thorough interview and I may dare say my best yet. This piece took seven month to complete.
It is with greatest joy to share that Aground is on the IndieCade Store! This has been a long time coming and a collaboration that took months to work out the logistics for. Read More
It is a great privilege to have been asked to come and speak on a panel at the Fall Experiment 2019! The Gaming, Music, Art and Tech Expo takes place at The Wisconsin Center on October 5th and 6th. The panel is titled ” The Future of Music in Gaming and E-Sports”
I had the great pleasure of being interviewed by Transverse Audio. The interview is short and sweet; five questions with some solid in-depth answers. I give my contrast of what it feels like between beginning, part-time, and full-time composing (Stress, workload, overall, work-life balance, etc.)