I shipped a game! Aztec Ride Now on Android! in October, I participated in Ludum Dare 47. I was asked by some developers I met earlier this year at a virtual conference if I wanted to jam with them. I agreed. Little did I know how fast this development ride would be! Read More
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Tagged adaptive music, adaptive music composer, android games, aztec music carnival, Aztec Ride, best game jam, Carnevil roll, carnevil roll aztec ride, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, game audio, game audio composer, game audio professional, game development, game jam, game music, GameSound Con, gaming industry, gaming news, Google Play, google play store, indie game dev, indie game developement, indie games, interactive music, interactive music composer, live musical instruments, ludum dare, ludum dare 47, ludum dare composer, mobile games, music composer, Quetzalcoatl, twitch, twitch streamers, twitch streams, vgm, video game industry, video game music, video game soundtrack, Wilhelm scream
Do you love RPG games? What about monsters? If you said yes then look no further. SpriteWrench brought me on to score the music for their new RPG game Questlike: Pocket.
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Tagged adaptive music, adaptive music composer, Android, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, game audio, game audio composer, game audio professional, game development, game music, gaming industry, gaming news, Glen Henry (Founder / Project Director of Spritewrench Studios), Google Play, indie game dev, indie game developement, indie games, interactive music, interactive music composer, mobile games, mobile gaming, music composer, pocket gamer, pocket monsters, questlike: pocket, rpg games, Spritewrench Studios, vgm, video game composer, video game industry, video game music, video game soundtrack
The game finally releases today! For those who don’t know, I composed original music and sound effects for the game and this is my first published game release!! It’s Free!!! and on the Google Play Website! So Mac users and PC gamers can play it. Enjoy! And don’t forget to write a review! Thank you!
Here is the link
I have officially been contracted for two games!!! The first game is called Death Never Accepts which I am contracted as the Sound Designer. The game will be released for PC!! You can “Like Us” on Facebook by following this link: http://www.facebook.com/pages/Death-Never-Accepts/403869739669381
The second game is called Electron Flux. I am contracted as the composer and sound designer for this game and it will be released on the Android/Google Market! (Big Hopes for Ouya…if it takes off). Demo projects (Shadow of the Colossus and Tomb Raider Trailers) still in progress but now these new game projects will take priority!
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Tagged Android, chase bethea, composer, Death Never Accepts, Electron Flux, game fx, Google Play, Hero Engine, PC, SFX, VGM music, video game composer, video game sound designer