New Game Music! “Survival Hunt” composed arranged and orchestrated by Chase Bethea. I wrote this piece of music when I was hired to score a Third- Person Shooter game where the indie game studio was heavily inspired by Metal Gear Solid 2, 4 and 5.
Tag Archives: game design
“Distinct” Voices in Game Design Industry Panel
Hi! Otis College of Art and Design Extension has invited me to be on their panel. I will be guest speaking along side some very talented and distinguished industry professionals such as Amy Allison, Director of Marketing and Community for Skydance Interactive and Jonathan Scott, Senior Artist for Scopely. Of course, yours truly the video game music composer maestro will be on the panel too!
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Tagged AAA Games, amy allison, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, game audio, game audio composer, game audio professional, game design, game development, game music, gaming industry, gaming news, IASIG, igda, indie game dev, indie game developement, indie games, Jonathan Scott, Phil Donahue, Scopely, Skydance Interactive, tis College of Art and Design Extension, vgm, video game industry, video game music, VR, VR games
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