I had the great pleasure of being interviewed by Transverse Audio. The interview is short and sweet; five questions with some solid in-depth answers. I give my contrast of what it feels like between beginning, part-time, and full-time composing (Stress, workload, overall, work-life balance, etc.)
Tag Archives: game audio life
Exclusive Interview Published by Transverse Audio
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Tagged AAA composer, AAA video game composer, chase bethea, chase bethea composer, chase bethea video game composer, composer, composer for video games, E3 2019, Electronic Gaming Expo, game audio, game audio life, game audio professional, game industry, game music, gaming, independent game composer, independernt video game composer, indie game composer, professional composer, transverse audio, vgm, video game industry, video game music, video games, VRC
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Speaking at ECGC 2019
I am very elated to announce that I will be a panelist with Rachel Presser from Sonic Toad Media and Amanda Kirk, Coordinator of RPI’s digital game hub. Our Panel is called “Your Guide to Games – Adjacent and Alternative Game Careers”.
We will discuss the shortcomings of business development in video game programs, our experiences with doing other jobs to work in the industry as independents, some advice on how to sustain and the reality of getting a job at a studio.

I am pleased to be speaking at ECGC as this will be my first time speaking here and attending. This will be fifth public speaking debut.
For more information about the panel and ECGC conference you can visit http://ecgconf.com/chase-bethea/
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Tagged chase bethea, chase bethea composer, chase bethea video game composer, composer, ECGC, ecgc2019, game audio life, game audio professional, gameaudio, gamedevelopment, independent game composer, independent video game composer, indie game composer, public speaking, video game composer, video games
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