I am contented to share my return to the Game Devs of Color Expo! I will be presenting a talk titled, “Hunting with Hits: Tempo Slaying Monsters in Harmony”, exhibiting rhythm combat composition music design from the mobile game, “Questlike Pocket”. The mobile game is developed by SpriteWrench Studios.
Tag Archives: fancy fish games
As these emails start rolling in, it’s an absolute freaking dream to see the fact that I’m going to be a Major guest at MAGWest! A panel of my choice, a composer round table and a collaboration with Jason Poss, orchestrator for the Lord of the Rings Movie and Assassin’s Creed 1 & 2 to bring the game the Stardander score, developed by Fancy Fish Games, to be conducted live by me.
This one has been baking for some time but I am happy it has released! Find out how I handled one of the more complicated soundtrack releases of my career to date, kept my mentality together using a movie reference, making history at CSUN and more! Read More
Original Soundchat covers /reality. They take a deep dive into covering the plot of the game and the video game composer history. In this case, this is me and some etymology to the /reality video game score.
I’m baaaaack! Pixelated Audio is hosting their annual panel at MAGWest and has asked me to be on their LIVE show/podcast as a returning guest! We will be talking about my recent VGM works and playing a live dynamic/interactive music demo.
Today the industry gave me my flowers! I am elated to present Aground Deluxe OST has won an award in the ORIGINAL SOUNDTRACK category!
After several years, it is finally ready! It’s been a long wait and a lot of preparation over the years. Officially announcing the limited edition Deity Quest Limited Edition Soundtrack CD.
As a video game composer, it is important to get critical feedback from peer reviewed video game enthusiasts. It is how we grow and learn to know where we can improve on our craft. It is how we can self-reflect and see what we are writing right or wrong musically to reach our audience. Take a baby step or giant leap into the world </ Reality>. Game Grooves, a video game music review website, did just that. You’ll want to dive right into this futuristic soundtrack released in April 2017 sooner than later. The soundtrack is designed to take you on a journey of sorts and contains some hidden musical gems. See if you can identify them like the review did.
Greetings and Salutations – Video Game Composer, Chase Bethea. Yesterday I had the great privilege of being on IGN & Kinda Funny’s Platform at the same time through the live stream of The Guerilla Collective. The Guerilla Collective is an online digital games festival hosted by Greg Miller and produced by Media Indie Exchange (The MIX) with Kinda Funny Games Showcase. This specfic event was hosted by Justin Woodward and Alfonso Hooker from We Are Game Heads.
I am so grateful and elated to be one of the live performers at IndieCade this year. Major thanks to David Javelosa, former Audio Director at Sega of America and Game Industry Specialist for the Yamaha Corporation for the opportunity.
During the set-list, I performed pieces from the Aground soundtrack and some pieces from Deity Quest and Super Happy Fun Block.