One won’t do and nine is not enough for me no! Well, that’s okay because as a video game composer, it is good to be busy! Announcing my semi-exclusive talk at the Audio Developers Conference next Thursday, November 19th.
Tag Archives: ELIAS
ANOTHER GUEST TALK…at ADC?!?
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Tagged adaptive music, adaptive music composer, adc 2020, audio developers conference, audio developers conference 2020, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, Cubase, ELIAS, ELIAS audio middle-ware, ELIAS software, game audio, game audio composer, game audio professional, game development, game music, gaming industry, gaming news, indie game dev, indie game developement, indie games, interactive music, interactive music composer, music composer, Steinberg Cubase, Unity, Unity game engine, vgm, video game industry, video game music, video game soundtrack, Yamaha
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Composer Roundtable Music #2 for Games
Hello hello! This is kind of last minute. The Cue Tube has kindly reached out to ask me to be part of a Composer Roundtable for their LIVE YouTube channel event. I am very honored and humbled by the request as it somewhat comes out of no where.
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Tagged adaptive music, adaptive music composer, Alexander Desplat, audio-middleware, Bryan Waters, chase bethea, chase bethea composer, chase bethea indie game composer, chase bethea video game composer, composer roundtable, Danny Elfman, ELIAS, Fernando Velasquez & Marco Beltrami, FMOD, game audio, game audio composer, game audio professional, game development, game music, gaming industry, gaming news, indie game dev, indie game developement, indie games, Jade Wasabi, Jerry Lenin, Meena Shamaley, music for games, Mycheal Danna and Patrick Doyle, Olga Kriakvina, The Cue Tube, The Cue Tube Composer Roundtable, The Hollywood Reporter, The Hollywood Reporter Composer Roundtable, vgm, video game composer roundtable, video game industry, video game music, wwise
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NIX HYDRA Games Newest Composer!
It is with great excitement to announce that have been hired by NIX HYDRA to compose their new game “Potions Please”.
Potions Please is 2D Potion management game with cute animal characters that rely on you (the player) to make goody concoctions for them.
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Tagged AAA video game composer, adaptive music, adaptive music composer, audio middle-ware, chase bethea, chase bethea composer, chase bethea video game composer, composer, ELIAS, ELIAS middle-ware, game audio, game audio professional, game dev, game developer, game music, gaming industry, gaming news, implementation, indie game composer, indie game dev, indie games, interactive music, NIX HYDRA, NIX HYDRA GAMES, potions please, sound design, sound designer, technical sound design, technical sound designer, vgm, VGM music, video game composition, video game scores, video game sound designer
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