Tag Archives: aground

Guest Speaker Announcement: Game Devs of Color Expo!

I am contented to share my return to the Game Devs of Color Expo! I will be presenting a talk titled, “Hunting with Hits: Tempo Slaying Monsters in Harmony”, exhibiting rhythm combat composition music design from the mobile game, “Questlike Pocket”. The mobile game is developed by SpriteWrench Studios.

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It’s a 2Peat! MAGWest LIVE Peformance with the Virtual Video Game Orchestra!

As these emails start rolling in, it’s an absolute freaking dream to see the fact that I’m going to be a Major guest at MAGWest! A panel of my choice, a composer round table and a collaboration with Jason Poss, orchestrator for the Lord of the Rings Movie and Assassin’s Creed 1 & 2 to bring the game the Stardander score, developed by Fancy Fish Games, to be conducted live by me.

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Level With Emily Episode 162: Chase Bethea (Aground Deluxe Edition) has been published!

This one has been baking for some time but I am happy it has released! Find out how I handled one of the more complicated soundtrack releases of my career to date, kept my mentality together using a movie reference, making history at CSUN and more! Read More

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Guerilla Collective’s Live-stream – Live Interview

Greetings and Salutations – Video Game Composer, Chase Bethea. Yesterday I had the great privilege of being on IGN & Kinda Funny’s Platform at the same time through the live stream of The Guerilla Collective. The Guerilla Collective is an online digital games festival hosted by Greg Miller and produced by Media Indie Exchange (The MIX) with Kinda Funny Games Showcase. This specfic event was hosted by Justin Woodward and Alfonso Hooker from We Are Game Heads.

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Aground is Now on the IndieCade Store!

It is with greatest joy to share that Aground is on the IndieCade Store! This has been a long time coming and a collaboration that took months to work out the logistics for. Read More

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First Live Performance at IndieCade 2019

I am so grateful and elated to be one of the live performers at IndieCade this year. Major thanks to David Javelosa, former Audio Director at Sega of America and Game Industry Specialist for the Yamaha Corporation for the opportunity.

During the set-list, I performed pieces from the Aground soundtrack and some pieces from Deity Quest and Super Happy Fun Block.

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Latest Interview with Emily Reese : Level 117

I was given the pleasure and honor to be back on the “Level with Emily” Podcast with Emily Reese.

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Aground Soundtrack is available for Pre-Order Today!

After two years of composing for this game, I am pleased to announce the pre-order is now  available on Bandcamp.

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MAJOR ANNOUNCEMENT – Aground will be in the Kinda Funny Games E3 2019 Showcase

Wow, what can I say? A two for one! I am so elated. I have been patiently waiting to have recognition from Kinda Funny in some capacity for a few years now. More importantly, it has been a dream of mine to be a part of some E3 showcase since I started working in the industry. Now, Aground will be included.

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Aground Early Access Launch

Today is huge. Aground, developed by Fancy Fish Games, is finally releasing the on Early Access. The team and I have been working on this game since July 2017. It started out as a prototype and since the game studio released it online, it has a grown into something bigger.

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