I am contented to share my return to the Game Devs of Color Expo! I will be presenting a talk titled, “Hunting with Hits: Tempo Slaying Monsters in Harmony”, exhibiting rhythm combat composition music design from the mobile game, “Questlike Pocket”. The mobile game is developed by SpriteWrench Studios.
Tag Archives: Aground game
This one has been baking for some time but I am happy it has released! Find out how I handled one of the more complicated soundtrack releases of my career to date, kept my mentality together using a movie reference, making history at CSUN and more! Read More
Today the industry gave me my flowers! I am elated to present Aground Deluxe OST has won an award in the ORIGINAL SOUNDTRACK category!
It is with greatest joy to share that Aground is on the IndieCade Store! This has been a long time coming and a collaboration that took months to work out the logistics for. Read More
After two years of composing for this game, I am pleased to announce the pre-order is now available on Bandcamp.
Wow, what can I say? A two for one! I am so elated. I have been patiently waiting to have recognition from Kinda Funny in some capacity for a few years now. More importantly, it has been a dream of mine to be a part of some E3 showcase since I started working in the industry. Now, Aground will be included.