Guest Panelist for Game Audio Hour

Game Audio Hour decided to have me on their podcast as guest panelist to fill in for Vincent Diamante when he was in Japan. It has been my dream to be on this podcast for a long time since they started the podcast. On episode 125, we discuss workstations and negotiation techniques for gigs.

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Game Boy Jam 5

I had the honor of collaborating with Arcade Renegade on my favorite jam of the year, Game Boy Jam!!! This was the fifth Game Boy Jam and the second I have participated in.The game that was created was titled ” Floaties BlockBall.” I tried to stick to the four channel limitation and write music as well as create sound effects. I had a great time making these. This game is similar to Alleyway and Breakout. You can play the close to finished game on Arcade Renegades itch.io

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Deputy Dangle Released

Sounds are finished and Deputy Dangle is released on Steam! Go play! It’s very fun!

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Sound Design for Deputy Dangle

Chashu Entertainment has hired me to do additional sound design for Deputy Dangle. I am very happy to collaborate with them and provide them with professional quality sounds. It should be a lot of fun! Pew Die Pie and Markiplier played the demo of this game a while back and they loved it!

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New Project: Reclaim Earth

I am officially signed on as the composer and sound designer for Reclaim Earth! This started out as a game jam (Low Rez) and I was contacted by Ansity Games to do a couple sounds and tracks. Ansity Games liked my music so much that they decided to move forward with the game and hire me to do more audio for the game.

Reclaim Earth is a FPS set in the near future where aliens have completely taken over and 70% of the human population has been wiped out. You play as a brave citizen to reclaim your planet using clever weaponry and interesting mode mechanics.

We plan to work on this in episodic form and are aiming for a Q4 release. In the meantime, please play the demo here and let us know your thoughts!

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Not a Clone Demo Available Now

The Not A Clone Demo has been released on Newgrounds, GameJolt, and itch.io. I am the sound designer and technical sound designer on the project.

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I Can’t Escape: Darkness – Behind-the-Scenes

Original Sound Version writer, Brenna Wilkes, did an amazing write up of helping promote the Behind-the-Scenes documentary. I am always grateful for people who really take the time to watch or listen to what I have created and give feedback to the content.

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Favorite Game Soundtracks

Recently, I was asked by a collegue to give them a list of my favorite game soundtracks. As a videogame composer I normally consume a lot of video game music. Recently, I rarely get to listen to the full soundtracks anymore. I have select songs from the soundtracks that I am fond of. However, I have listened to some full soundtracks that I can recommend. So, here is my personal list of soundtracks that I have listened to in full, have changed my life and that I feel are wonderful to experience as well. Please note these are in no particular order. It is just whatever I find.

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Video Game Award Nomination on Video Game Music Online

This is my first nomination in the industry! I can’t believe it! I am speechless. Full love great joy and humbleness. There is some fierce competition out there and to be recognized in some way is a major honor. Thank you VGMO! Thank you kindly and congratulations to all the nominees!

http://www.vgmonline.net/awards2015nominations

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Soundtrack Geek Review: Super Happy Fun Block 9.5/10

Merry Christmas!!!

You may or may not know that Jorn Tillness is a connoisseur and big lover of media music. Mostly known for reviewing film scores. However, lately he as taken an interest in reviewing video game scores as well. I stumbled upon an old review I guess was published on 12/02/2015 for I Can’t Escape: Darkness, and although it was not received well, the follow up to the other score Super Happy pleased the critic’s ears a little better.

Jorn is super busy so the fact he took the time to do the review is an honor.

Check it out here

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