It is with greatest joy to share that Aground is on the IndieCade Store! This has been a long time coming and a collaboration that took months to work out the logistics for. Read More
Author Archives: Chase Bethea
Aground is Now on the IndieCade Store!
New Article Published on GameMusic.net plus More!
I had the pleasure to write for Game Music.net about Beyond Oasis. A game/soundtrack I loved as a child. The article was published Feb 6th, 2020. I had no idea it would receive a decent amount of praise.
First Live Performance at IndieCade 2019
I am so grateful and elated to be one of the live performers at IndieCade this year. Major thanks to David Javelosa, former Audio Director at Sega of America and Game Industry Specialist for the Yamaha Corporation for the opportunity.
During the set-list, I performed pieces from the Aground soundtrack and some pieces from Deity Quest and Super Happy Fun Block.
Latest Interview with Emily Reese : Level 117
Fall Experiment 2019 – “The Future of Music in Gaming and E-Sports”
It is a great privilege to have been asked to come and speak on a panel at the Fall Experiment 2019! The Gaming, Music, Art and Tech Expo takes place at The Wisconsin Center on October 5th and 6th. The panel is titled ” The Future of Music in Gaming and E-Sports”
Aground Soundtrack is available for Pre-Order Today!
After two years of composing for this game, I am pleased to announce the pre-order is now available on Bandcamp.
Exclusive Interview Published by Transverse Audio
I had the great pleasure of being interviewed by Transverse Audio. The interview is short and sweet; five questions with some solid in-depth answers. I give my contrast of what it feels like between beginning, part-time, and full-time composing (Stress, workload, overall, work-life balance, etc.)
MAJOR ANNOUNCEMENT – Aground will be in the Kinda Funny Games E3 2019 Showcase
Wow, what can I say? A two for one! I am so elated. I have been patiently waiting to have recognition from Kinda Funny in some capacity for a few years now. More importantly, it has been a dream of mine to be a part of some E3 showcase since I started working in the industry. Now, Aground will be included.
Featured Interview Published by Cliqist
A new interview has surfaced about me by the indie game news publisher Cliqust. The journalist, Alyssa Wejebe, asked some very great and different questions, which I always appreciate. She did her homework about me and I truly respect that. If you have been following my career, you’ll know that I divulge a little more about myself and journey into game audio every time.
Here is the full interview
http://cliqist.com/2019/04/23/composer-and-sound-designer-chase-bethea-discusses-his-career-in-game-audio/