After two years of composing for this game, I am pleased to announce the pre-order is now available on Bandcamp.
Tag Archives: chase bethea composer
I had the great pleasure of being interviewed by Transverse Audio. The interview is short and sweet; five questions with some solid in-depth answers. I give my contrast of what it feels like between beginning, part-time, and full-time composing (Stress, workload, overall, work-life balance, etc.)
Wow, what can I say? A two for one! I am so elated. I have been patiently waiting to have recognition from Kinda Funny in some capacity for a few years now. More importantly, it has been a dream of mine to be a part of some E3 showcase since I started working in the industry. Now, Aground will be included.
A new interview has surfaced about me by the indie game news publisher Cliqust. The journalist, Alyssa Wejebe, asked some very great and different questions, which I always appreciate. She did her homework about me and I truly respect that. If you have been following my career, you’ll know that I divulge a little more about myself and journey into game audio every time.
Here is the full interview
I am very elated to announce that I will be a panelist with Rachel Presser from Sonic Toad Media and Amanda Kirk, Coordinator of RPI’s digital game hub. Our Panel is called “Your Guide to Games – Adjacent and Alternative Game Careers”.
We will discuss the shortcomings of business development in video game programs, our experiences with doing other jobs to work in the industry as independents, some advice on how to sustain and the reality of getting a job at a studio.
I am pleased to be speaking at ECGC as this will be my first time speaking here and attending. This will be fifth public speaking debut.
For more information about the panel and ECGC conference you can visit http://ecgconf.com/chase-bethea/
Another E3 in the bag. This year is the first time I went by myself. It felt nice. I was able to come and go as I please each day and wander until my heart’s content. I met up with old friends and made new ones. Here are some of the things I learned this year.
I am more than excited and pleased to announce the release of my first album and video game album, I Can’t Escape by Fancy Fish Games, the original soundtrack from the Video Game.
The game finally releases today! For those who don’t know, I composed original music and sound effects for the game and this is my first published game release!! It’s Free!!! and on the Google Play Website! So Mac users and PC gamers can play it. Enjoy! And don’t forget to write a review! Thank you!