I had the pleasure of being asked by Professor Samoff to speak to the Moorpark College Game Design Class for the 3rd time. Every time, I refine the talk and make it more cohesive and interactive as possible. It’s always a joy to give back and educate.
In my talk, I cover what the role of a Composer and Sound Designer is, the workflow and responsibilities, being added to the team earlier in the development cycle and the power of middle-ware. It still feels like home whenever I return to campus.