Author Archives: Chase Bethea

Headtraffic Interview

Michael Muranaka interviewed me on his awesome podcast “Headtraffic” which focuses on positive people doing great things in their field. You can check out the interview here as it was a blast to be apart of.

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Butterscotch Game Jam

This was a random jam that I did not know about. Some developers that I worked with on some previous games contacted me to create some music and sound effects for the game they were making for the jam. This was the result.

Butterscotch Game Jam – https://itch.io/jam/bscotch100/rate/147194

https://itch.io/jam/bscotch100

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Reality Shipped April 18th

Well, after a lot of work, writing and down to the wire launch (4am) Fancy Fish Games have shipped </reality>

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Official Panelist for Game Audio Hour

Game Audio Hour has officially decided to bring me on as a permanent panelist. This is a HUGE honor and I can’t wait to offer my personality.

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Guest Panelist for Game Audio Hour

Game Audio Hour decided to have me on their podcast as guest panelist to fill in for Vincent Diamante when he was in Japan. It has been my dream to be on this podcast for a long time since they started the podcast. On episode 125, we discuss workstations and negotiation techniques for gigs.

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Game Boy Jam 5

I had the honor of collaborating with Arcade Renegade on my favorite jam of the year, Game Boy Jam!!! This was the fifth Game Boy Jam and the second I have participated in.The game that was created was titled ” Floaties BlockBall.” I tried to stick to the four channel limitation and write music as well as create sound effects. I had a great time making these. This game is similar to Alleyway and Breakout. You can play the close to finished game on Arcade Renegades itch.io

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Deputy Dangle Released

Sounds are finished and Deputy Dangle is released on Steam! Go play! It’s very fun!

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Sound Design for Deputy Dangle

Chashu Entertainment has hired me to do additional sound design for Deputy Dangle. I am very happy to collaborate with them and provide them with professional quality sounds. It should be a lot of fun! Pew Die Pie and Markiplier played the demo of this game a while back and they loved it!

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New Project: Reclaim Earth

I am officially signed on as the composer and sound designer for Reclaim Earth! This started out as a game jam (Low Rez) and I was contacted by Ansity Games to do a couple sounds and tracks. Ansity Games liked my music so much that they decided to move forward with the game and hire me to do more audio for the game.

Reclaim Earth is a FPS set in the near future where aliens have completely taken over and 70% of the human population has been wiped out. You play as a brave citizen to reclaim your planet using clever weaponry and interesting mode mechanics.

We plan to work on this in episodic form and are aiming for a Q4 release. In the meantime, please play the demo here and let us know your thoughts!

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Not a Clone Demo Available Now

The Not A Clone Demo has been released on Newgrounds, GameJolt, and itch.io. I am the sound designer and technical sound designer on the project.

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